Understand activity types
Understand activity types
Every activity in your curriculum is one of four types, each designed for a different kind of interaction.
Lessons
Lessons deliver content to participants. Use them for teaching material, instructions, or reference content.
A lesson can include:
- Rich text content — Formatted text with headings, lists, links, and inline media
- Featured image — A cover image displayed at the top
- Featured video — An embedded or uploaded video
- Featured embed — An external embed (YouTube, Vimeo, etc.)
- Attachments — Downloadable files like PDFs or documents
Participants read or watch the lesson and mark it complete when finished.
Worksheets
Worksheets are interactive exercises where participants respond to questions. Use them for reflection, assessments, intake forms, or structured exercises.
A worksheet can include multiple question types:
| Question type | Description |
|---|---|
| Content block | Display-only text or media between questions |
| Open ended | Free-text response with rich text support |
| Single select | Choose one option from a list |
| Multiple select | Choose one or more options from a list |
| Linear scale | Rate on a numeric scale |
| Ranking | Drag items into a ranked order |
| Signature | Capture a signature |
| Wheel | Radial assessment with categories |
| Canvas | Grid-based matrix for structured input |
Viewing responses
As a program admin, you can view:
- Aggregated responses — See all participant answers summarized across the group
- Individual responses — View a specific participant’s answers
- AI insights — For open-ended questions, generate AI-powered summaries of responses
Response visibility
Control who can see worksheet responses:
- All members — Everyone in the program can see each other’s responses
- Admins only — Only program admins can view responses
Check-ins
Check-ins collect recurring responses from participants over time. Use them for weekly reflections, daily accountability, mood tracking, or session prep.
A check-in supports up to 10 questions using five question types:
| Question type | Description |
|---|---|
| Open ended | Free-text response |
| Single select | Choose one option from a list |
| Multiple select | Choose one or more options from a list |
| Linear scale | Rate on a numeric scale with labeled endpoints |
| File upload | Upload a file (image or document, up to 50 MB) |
Unlike worksheets, check-ins are designed to be submitted multiple times. Each submission is stored individually, building a response history per participant.
Response visibility
Control who can see check-in responses:
- Admins only — Only program admins can view responses
- Admins and self (default) — Admins see all; participants see only their own
- All members — Everyone in the program can see all responses
Comments and reactions
When visibility is set to All members, participants can add comments and emoji reactions to each other’s responses. Comments support threaded replies and @mentions. In Admins and self mode, only admin-to-participant interaction is possible.
Managing a check-in
You can stop a check-in to prevent new submissions and restart it when you’re ready to collect responses again. Export responses as CSV or Markdown for external analysis, or copy them for use with AI tools.
Task lists
Task lists are checklists of action items. Use them for homework, accountability tasks, or step-by-step processes.
Each task list contains individual items that participants check off as they complete them. Task lists support:
- Individual tracking — Each participant has their own completion state
- Custom ordering — Participants can reorder items for their own workflow
- Progress visibility — Choose whether progress is visible to all members or only admins
Activity labels
You can assign labels to activities to clarify their purpose (e.g., Guide, Exercise, Homework, Prep). Labels are organizational — they help participants understand what’s expected without affecting functionality.
Activity Library
All activities live in your Activity Library — a central repository of reusable content. When you add an activity to a module, you can create a new one or attach an existing library item. You can reuse the same activity across multiple programs and duplicate library items to create variations.